My research interest lies in the field of fluid simulation/animation. Here is a link to my google scholar page.

N. Akinci, G. Akinci, M. Teschner,
"Versatile Surface Tension and Adhesion for SPH Fluids",
ACM Transactions on Graphics (Proc. SIGGRAPH Asia 2013)

N. Akinci, A. Dippel, G. Akinci, M. Teschner,
"Screen Space Foam Rendering", 
Journal of WSCG, Vol.21, No.03, pp.173-182, 2013

G. Akinci, N. Akinci, E. Oswald, M. Teschner,
"Adaptive Surface Reconstruction for SPH Using 3-level Uniform Grids", WSCG proceedings, pp.195-204, 2013

N. Akinci, J. Cornelis, G. Akinci, M. Teschner,
"Coupling Elastic Solids with SPH Fluids", Journal of Computer Animation and Virtual Worlds (Proc. CASA 2013)

G. Akinci, N. Akinci, M. Ihmsen, M. Teschner,
"An Efficient Surface Reconstruction Pipeline for Particle-Based Fluids", Proc. VRIPHYS, Darmstadt, Germany, pp. 61-68, Dec. 6-7, 2012.

N. Akinci, M. Ihmsen, G. Akinci, B. Solenthaler, M. Teschner,
"Versatile Rigid-Fluid Coupling for Incompressible SPH",
ACM Transactions on Graphics (Proc. SIGGRAPH 2012), vol. 31, no. 4, pp. 62:1-62:8, July 2012.
[PDF] [VIDEO]   

M. Ihmsen, N. Akinci, G. Akinci, M. Teschner,
"Unified Spray, Foam and Bubbles for Particle-based Fluids", The Visual Computer (Proc. CGI 2012), Volume 28, Issue 6-8, pp 669-677, 2012, doi: 10.1007/s00371-012-0697-9 

G. Akinci, M. Ihmsen, N. Akinci, M. Teschner, 
"Parallel Surface Reconstruction for Particle-based Fluids", Computer Graphics Forum, vol. 31, no. 6, pp. 1797-1809, 2012, doi: 10.1111/j.1467-8659.2012.02096.x.
(Presented at Eurographics 2013)


M. Ihmsen, N. Akinci, M. Becker, M. Teschner,
"A Parallel SPH Implementation on Multi-core CPUs",
Computer Graphics Forum, vol. 30, no. 1, pp. 99-112, 2011,
doi: 10.1111/j.1467-8659.2010.01832. 

M. Ihmsen, N. Akinci, M. Gissler, M. Teschner,
"Boundary Handling and Adaptive Time-stepping for PCISPH", Proc. VRIPHYS, Copenhagen, Denmark, pp. 79-88, Nov 11-12, 2010.

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